Por fin encontramos alguno de los demos de Pelusa Software
Gracias al Doc Ibaeza por arduo trabajo para dumpearlo. Sergio Lobos por gestion de los discos extraviados.
UPDATE (19.04.2021)
(talento en video juegos)
Por fin encontramos alguno de los demos de Pelusa Software
Gracias al Doc Ibaeza por arduo trabajo para dumpearlo. Sergio Lobos por gestion de los discos extraviados.
UPDATE (19.04.2021)
Mensaje escondido en binario de Electrician de Synapse:
ALL PIRATES IF YOU ARE CLEVER ENOUGH TO COPY THIS PROGRAM PLEASE THINK OF ME THE PROGRAMER AND SEND WHAT YOU THINK IT IS WORTH TO
DAVID BUNCH 767 NORTH P LIVERMORE CA 94550
Un clone para windows bien hecho por un grupo de desarrolladores catalanes?
http://carcasanchez.github.io/Puzzle-Bobble/
https://github.com/carcasanchez/Puzzle-Bobble/wiki/Welcome-Page
https://github.com/carcasanchez/Puzzle-Bobble
Buena jugada en 21:34
destacan versiones:
https://www.arcade-history.com/?n=puzzle-bobble&page=detail&id=21224
The game forbids the initials 'SEX' on the high score table. If you try, it gets changed to 'AAA'
There is a special bonus of a million points on rounds 9 and 13. This is achieved by linking up a number of ORANGE bubbles on round 9 and BLUE bubbles on round 13.
Scoring:
Pop bubbles of the same color : each bubble is worth 10 points.
Drop bubbles : the first bubble is 20, and each additional bubble scores double.
Thus : bubbles dropped score
1 20
2 40
3 80
4 160
5 320
6 640
7 1280
8 2560
9 5120
10 10240
11 20480
12 40960
13 81920
14 163840
15 327680
16 655360
17 or more 1310720
Bonus points : are awarded based on how fast you completed the stage.
Time you completed points awarded
0-5 sec. 50,000
6 sec. 49,160
7 sec. 48,320
8 sec. 47,480
9 sec. 46,640
10 sec. 45,800
.
.
64 sec. 440
65+ seconds or greater NO BONUS
During the credits you can see one of the constellations form the image of a fish, that fish is a boss from the "Darius" series; also made by Taito.
https://bubblebobble.fandom.com/wiki/Bust-A-Move
The game will shift the falling piece sideways, wait, and then shift it repeatedly if the player continues to hold the key.
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I'll try to explain DAS techniques here. I made that video when I first
learned the rules, and I know it is not very clear. (I still find it a
bit difficult to explain NES DAS tricks in words.) I will do my best to
explain these techniques simply so you can start using them.
Here is a quick explanation of how you generally want to move the pieces:
from https://tetrisconcept.net/threads/nes-tetris-das.3035/
2.
https://www.youtube.com/watch?v=JeccfAI_ujo
Existio un libro en los 80s taiwanes que describe el algoritmo de Lode Runner
http://loderunnerwebgame.com/LodeRunner/
https://github.com/SimonHung/LodeRunner_TotalRecall/blob/master/lodeRunner.guard.js