This is a revival of my
Quill porting project:
Many thanks to Kaz from
atarionline.pl which hosted the site:
http://devwebcl.atarionline.pl/quill/quill.html
The Quill & AdventureWriter
The Quill is a text adventure creator made by Gilsoft, very popular in the 80s for the
Sinclair (ZX & Spectrum), It was ported
to different platforms as Atari 8bit family, Commodore 64, Apple II, BBC Micro, but only was released Database version A
(it also exists version C, which brings more statements to make smaller scripts as AUTOG, AUTOD, AUTOW, and AUTOR.
please see The Quill's manual for more information).
This version was published in the USA as
AdventureWriter
(ADW) by Codewriter Corporation;
more information can be found on
Wikipedia.
Regardless Quill's fame in Europe in the Atari scene wasn't that successful;
now, with a vast collection of games in the net, I could find several titles,
however, a few were made in the 90s.
Comparing both versions, they use different screen resolutions based on the default text screen each computer has.
Atari has 40 characters, and Sinclair has 32 width, with this difference of resolution, problems in text padding and
showing the whole screen (when the screen is full of text) makes trouble.
Also, Sinclair version may use UDG where the programmer could
insert its own defined character to make graphics, besides
the text in Sinclair has more effects as INK, VIDEO, BLINK, etc.
in constraint Atari only we can use inverse video.
And the last and probably the most significant difference (and constraint)
is the Atari version has only 22,923 bytes, and Sinclair has 30,553 bytes
becoming a difference of 7,630 what is almost 8kb! (a lot for these vintage machines).
Summary between ports:
System |
Free Memory |
Sinclair |
30,553 |
Atari |
22,923 |
Commodore |
31,754 |
Apple IIe |
21,760 |
Amstrad |
27,995 |
It's fun the warning the manual says:
Caution:
When creating a real adventure, it is possible to run out of memory, which would cause an error in operation and
likely corrupt your database. Use the option M from the Main menu every so often to see how much available
memory you have left. For safety's sake, leave yourself plenty of space
of course... plenty of space...
The idea was to convert as many games for Atari (yeah, I know not
many players are going to play it in this machine; however, it was
something always got my attention since I had ADW from the 80s). With the help
of the great parser
Unpaws
for Z80 Quill games from
IF Archive
I was able to see the code and automates the process.
finally, I had to make three kinds of conversions:
- text padding from 32 to 40 ("wasting" memory)
- modifying the Atari screen resolution to 32, but with side effects
losing last three lines for printing (including if the input line is at the bottom).
- converting the CRLF-tabs (is like a tab of 16 characters with the Quill
does in the Sinclair)
Software
- AdventureWriter Disk Image
- AdventureWriter file version
- French AdventureWriter French rare version
Scans
New Games
Feasible games I was able to convert successfully:
(i) used 32 characters width to avoid many text padding thus saving bytes, otherwise wasn't fitted.
(ii) I had to use ". " for CRLF.
(iii) it has been filled every message with 8 spaces for padding.
(g2f) it has a presentation screen in
g2f, done with
Integrator 3.0.
(zx) original Sinclair game
All these fixes make games (sort of) unreadable, but it was the only option to fit the whole game in ADW.
G2F
Integrator is a tool to join a G2F picture before an executable. Several neat conversions from the original
ZX games were done, from Arkadiuz and Kaz:
G2F gallery.
Legacy
Games made with AdventureWriter by other authors (obtained from
atarionline.pl)
- Adventure
- The Atlantis Adventure
- The Bow Of Beura
- The Breath Of Life
- California Gold
- Corsair!
- The Hyams Adventure
- Rescue (this comes bundled with AdventureWriter)
- Saucer
- World Of Pleasure
- The Island is it an ADW game?
- The Adventure Trilogy a game compilation with: The Caves Of Madness, The Mansbie Quest and The Computer Solution
- The Caves Of Madness
- The Mansbie Quest
- The Computer Solution
- Agent CIO and its help
- Odieus Quest For The Magic Flingshot
- Denis Through The Drinking Glass
- The Tomb Of Death
- Adult games compilation it has World of Pleasure
- Magic Castle this was made in 2005, different text layout from above conversion
- Casebook of Hemlock Soames #1 (The) There are two adventures here:
"Murder at Mathison Manor" and "Pursuit of Dr. Mortenson"
- Casebook of Hemlock Soames #3 (The) (part 1 & 2)
- Star Voyage 1 / Star Voyage 2
- Star Voyage 3 / Star Voyage 4
- AdventureWriter French this is a French version, dumped by atarimania :)
- L'Enigme du Triangle commercial game from Atarisoft France
- AURA Adventures a game compilation including: The Atlantis Adventure, The Bow Of Beura, The Breath Of Life , Corsair! and The Island
- The KGB Kill
- Magic this comes inside Adventure French version
- Dr D Adventure (19xx)(-).atr new found
- Computer Adventure it needs confirmation if it is done with ADW
- Atari Adventure It's the same as "Computer Adventure". Which is the real name?
TODO
- Identify UDG's and map them to the more similar Atascii
- Convert c64 ADW & Quill games
Acknowledge