Uno de los ultimos juegos de Scott Adams es el Savage Island separado en 2 partes.
Juego que nunca lo jugue, pero al leer veo que uso un par de
passwords y un mensaje final "codificado".
Usando el ya conocido scottfree para dejar de forma legible para humanos el archivo de datos de los juegos de Scott, se puede ver un par el password inicial como el mensaje final codificado:
"123"
"474"
Ambos passwords sirver para el inicio del juego, pero el segundo no entrega de un elemento.
Despues de terminar el juego el siguiente mensaje aparecera:
"Congratulations! You've finished Savage Island successfully!
Refer to instructions for following coded message:
U L K # $ + S ( V A 0 3 5 D B I H
O ; 7 E 8 / M P 4 J 1 T Q @ F % G
W X 6 C ? Y , Z = & R * - N 2 ) 9"
Que se traduce en:
(hice un programa para leer el texto completo).
After resealing the
wayward seed controller back in its case, the robopirate continues to
execute its main programming .
Strangely,
none of the master race are around, but the seed specimens are fine i
n the storage hold.
A
strange looking creature is found wandering in the ship.
Looking
somewhat like the seed specimens The robopirate decides to treat it
as su ch and temporarily stores it away in the hold.
Continuing
with its programming , the robopirate lands the ship on the
blue-green planet it is currently orbiting.
It
then proceeds to hide the ship and re arrange the interior slightly.
The
engine and control compartment is separated and launched off into
deep space.
The
seed specimens are then released from the display cases in the
storage hold.
The
colony prospers and the strange specimen originally found wandering
the ship becomes their chief.
Strangely
enough, the chief's offspring look more like him than they do his
assorted wives!
Checking
the planet the robopirate finds one lone wandering dinosaur.
Being
the last of its species, the robopirate stores it away in a now
vacant display case.
All
looks well and the robot closes the now hidden ship and powers itself
off.
100,000
years pass and a timer reactivates the robot, which then goes to
implement its final programming in the time swap plan.
The
plan: make sure a current inhabitant is tricked into going back in
time to eradicate the giant reptiles (for the robot is completely
unable to harm or kill any living being.)
Later,
with a slight robotic chuckle, the robot realizes the strange twist
of fate which awaits the specimen he chooses.
For
it is obvious now that the Neanderthal sleeping in the display case
these 100,000 years has the brains and personality of the chosen
victim.
Yet
it is the victim's own genes which help launch the race of Man (after
first ridding the world of the dinosaur!)
Slayer
of the dinosaur and father of all mankind, the world's greatest hero
now rests in the body o f a prehistoric caveman.
Who
knows what great adventures await him in the future?