Anunciaron nuevo spin off de Cuphead ahora un juego de plataforma con target inicial de SMS.
(talento en video juegos)
Anunciaron nuevo spin off de Cuphead ahora un juego de plataforma con target inicial de SMS.
Un viejo analisis de joysticks:
Additional Fire Buttons on the 2600: | Works | Reversed | Comment | | Logic | ===================|==================|=================================== Atari 7800 Pad | no | x | Both Buttons work the sameColeco controller | no | x | Second Button has no functionality SMS Control Pad | no | x | Second Button has no functionality SMS Control Stick | no | x | Second Button has no functionality SMS SG Commander | yes | no | NES-Style SMS controller² Genesis 3-Button | yes | no | B = fire, C = smart bomb. Genesis 6-Button | yes | no | B = fire, C = smart bomb. Amiga CD32 Joypad | yes | no | red = fire, blue = smart bombOmega Booster Grip | (yes?)| (yes?³) | To be tested???????????? | ?? | ?? | To be tested° ² The Auto Fire Adjusting Slider for Button 1 seems to be broken on my SG Commader, but I think the test results are still valid. ³ Conclusion drawn both from reading the Thrust 1.2 source and from playing the Thrust 1.8 cartridge with the SG Commander, which is constantly thrusting when the button is _not_ pressed. ° I assume there's a lot more controllers to test, like several other Coleco controllers and various third party stuff. Note: The version of Z26 I'm using (DOS 1.58) seems to have some weird implementation of the booster grip behavior: When one of the grip keys is pressed, the highest Bit of INPT0-3 gets set, but it doesn't get cleared when the key is released.
http://www.atariage.com/forums/index.php?automodule=blog&blogid=54&showentry=2781
