Juego final y mas popular de la serie Sensible Soccer que fue original para Amiga/MSDOS
https://en.wikipedia.org/wiki/Sensible_Soccer
https://en.wikipedia.org/wiki/Sensible_World_of_Soccer
(talento en video juegos)
Juego final y mas popular de la serie Sensible Soccer que fue original para Amiga/MSDOS
https://en.wikipedia.org/wiki/Sensible_Soccer
https://en.wikipedia.org/wiki/Sensible_World_of_Soccer
Tenis que jugue en MS_DOS,a y tambien existio para Amiga y Atari ST,
https://www.squakenet.com/game/great-courts-2/
Antes que apareciera buenos emuladores de a8, estaba mule de nes, c64 y otros parecidos como de amiga
Subtrade:
Traders:
Este demo basado en el de Amiga que nos llego, era sorprendente (aun lo es) y lo interesante es lo que dice el autor (Xanth, Michael Park) en entrevista de Antic Podcast.
Tambien hizo version Fuji, cisne volando (swan) y Midi Maze!
Midi Maze existe para Atari ST y Gameboy.
UPDATE: (2026/03) confirmacion que es un cisne/swan tomado de la Enciclopedia Britanica.
El original de amiga, ya que publicamos el de 2600.
Desde Compute!'s Gazette.
Recuerdo esta imagen en a8... aun sin volver a encontrarla.
50 Years of Text Games: From Oregon Trail to A.I. Dungeon
Libro con analisis de los juegos mas importantes dividivos por decadas.
https://www.kickstarter.com/projects/aaronareed/50-years-of-text-games
Emulador chip8 y schip8 popular en la hp48
You get the newest spacecraft (ZX-81) and you take off!!! TO SAVE THE AMIGA!
Battle you way through the 6 (increasingly harder) levels!!!jjajajajaj
https://forums.atariage.com/topic/82003-chip8-emulator-version-10/
https://github.com/pkali/Chip-8
Un juego que siempre me gusto por la clara inspiracion en Alien.
Un clasico de MS-DOS que salio primero para Amiga, sospechosamente muy parecido a Into the Eagle Nest de Atari.
Un viejo analisis de joysticks:
Additional Fire Buttons on the 2600: | Works | Reversed | Comment | | Logic | ===================|==================|=================================== Atari 7800 Pad | no | x | Both Buttons work the sameColeco controller | no | x | Second Button has no functionality SMS Control Pad | no | x | Second Button has no functionality SMS Control Stick | no | x | Second Button has no functionality SMS SG Commander | yes | no | NES-Style SMS controller² Genesis 3-Button | yes | no | B = fire, C = smart bomb. Genesis 6-Button | yes | no | B = fire, C = smart bomb. Amiga CD32 Joypad | yes | no | red = fire, blue = smart bombOmega Booster Grip | (yes?)| (yes?³) | To be tested???????????? | ?? | ?? | To be tested° ² The Auto Fire Adjusting Slider for Button 1 seems to be broken on my SG Commader, but I think the test results are still valid. ³ Conclusion drawn both from reading the Thrust 1.2 source and from playing the Thrust 1.8 cartridge with the SG Commander, which is constantly thrusting when the button is _not_ pressed. ° I assume there's a lot more controllers to test, like several other Coleco controllers and various third party stuff. Note: The version of Z26 I'm using (DOS 1.58) seems to have some weird implementation of the booster grip behavior: When one of the grip keys is pressed, the highest Bit of INPT0-3 gets set, but it doesn't get cleared when the key is released.
http://www.atariage.com/forums/index.php?automodule=blog&blogid=54&showentry=2781
