Mostrando las entradas con la etiqueta mod. Mostrar todas las entradas
Mostrando las entradas con la etiqueta mod. Mostrar todas las entradas

sábado, 7 de junio de 2025

Pharaoh's Curse 2

Liberaron version de Pharaoh's Curse con nuevos niveles y mas dificiles.

Aca mapa de la version original y screenshots de esta version nueva.



https://forums.atariage.com/topic/354670-pharaohs-curse/page/2/


sábado, 18 de junio de 2022

Galaxian Hardware

Galaxian hardware fue usado para hacer bootlegs de juegos conocidos

Tambien se uso el mismo hardware para Galaga y otros juegos.

Konami lo usó para Scramble y Frogger.


sega z80 based hardware



Technical specifications

The technical specifications for this hardware include:[1][2][3][4]

 

https://segaretro.org/Galaxian-based_hardware

http://www.system16.com/hardware.php?id=513

https://github.com/mamedev/mame/blob/master/src/mame/drivers/galaxian.cpp

https://github.com/mamedev/mame/tree/master/src/mame/galaxian

https://retrocomputing.stackexchange.com/questions/4733/how-did-z80-multiprocessing-work-in-the-namco-galaga-hardware

http://manillismo.blogspot.com/2022/06/making-8-bit-arcade-games-in-c.html

 

   Schematics are known to exist for these games:
        * Galaxian
        * Moon Alien Part 2
        * King and Balloon

        * Moon Cresta
        * Moon Shuttle

        * Frogger
        * Amidar
        * Turtles

        * Scramble
        * The End

        * Super Cobra
        * Dark Planet
        * Lost Tomb

        * Dambusters

jump bug


---


The Galaxian hardware was a popular arcade system board developed by Namco in the late 1970s. It powered several classic arcade games. Here is a list of games that used the Galaxian hardware:

Galaxian (1979) - The original game that the Galaxian hardware was developed for. It is a fixed shooter game where players control a spaceship and must destroy waves of attacking alien ships.

Moon Cresta (1980) - This game added a unique feature to the Galaxian hardware, allowing players to dock their spaceships to form a more powerful ship. It also introduced multiple stages and boss battles.

The End (1980) - A shooter game where players defend a planet against waves of enemy ships. It featured a distinct energy-based gameplay mechanic.

Stratovox (1980) - A vertical shooter game with speech synthesis. Players control a spaceship and must destroy enemy ships while defending their base.

Jump Bug (1981) - A platform game where players control a bug-like creature that can jump on platforms and shoot at enemies. It added a unique twist to the Galaxian hardware's capabilities.

King & Balloon (1981) - A fixed shooter game with a tower defense element. Players protect a castle from enemy balloons using cannons.

War of the Bugs (1981) - Similar to Jump Bug, this game featured platforming elements where players control a bug and must navigate levels while shooting enemies.

Omega Race (1981) - A space-themed shooter game where players control a spaceship and battle against enemy ships and asteroids.

 

lunes, 17 de enero de 2022

domingo, 14 de julio de 2019

Super Slam

Super Slam is clearly a bootleg of Namco's "Super World Court" on inferior hardware. The Playmark (1993) hardware lacks many features of the original such as transparency.


https://manillismo.blogspot.com/2018/07/super-world-court.html

sábado, 4 de agosto de 2018

Montezuma Again Demo v1

Un demo modificando el Montezuma original.




UPDATE1: ya salio version final https://montemaker.blogspot.com/

UPDATE2: la versión final realmente es un juego completo nuevo con perfil de puzzle-platformer. El autor ademas de mostrar buen nivel de 6502 asm, logró buenos niveles, creativos y lúdicos. (esto requiere un nuevo post con detalles de esta versión final :) ).

domingo, 23 de agosto de 2015

The Last Star Fighter: Star Trek

El easter egg ya indentificado en digital press, encontraron la parte para modificar el ejecutable para que aparezca siempre la USS ENTERPRISE, en vez de ser un tema aleatorio:

EASTER EGG: Programmers Gary Stark and Bruce Poehlman admit to putting a few hidden extras in the game, but they don’t recall how to trigger them. One that’s been seen is the Starship Enterprise will sometimes make a brief appearance (by the sun) when recharging. There is a clock timer, and if this timer is $00 or $80 at the right moment of recharging, the Enterprise will appear (picture #1). Unfortunately the timer clocks rather slow (from $00 to $FF) so it's very unlikely you will see this effect without cheating (the odds are 1 in 128), as there doesn’t appear to be a method to either resetting or resetting the timer in the code. The graphics for the Enterprise are stored in the Atari 8-bit version at $3A40-$3A42 (bytes $E7, $12, $1C).


En AtariAge esta el ejecutable modificado.

The Last Starfighter-NCC-1701.car

$3a50
e7 12 1c

3A50: 111..111
3A51: ...1..1.
3A52: ...111..






sábado, 28 de marzo de 2015

Farellones de Chile

Recuerdo este juego que lo habian renombrado a "Farellones de Chile".

Una vez más era un juego original de APX, que se llamaba Giant Slalom

alguien tiene la version "hackeada" ?



update 5-2023:









miércoles, 25 de diciembre de 2013

Tennis M4

Usando multijoy y el parche de Fandal para el Atari Realsport Tennis :

Increiblemente entretenido jugar cuatro tenistas humanos ;)




lunes, 25 de abril de 2011

Tennis Multijoy

a pesar que no es un fix como tal, sino es para poder ser jugado con la interfaz multijoy, aca esta el fix por ser fanatico de los juegos de tennis:

http://atari.fandal.cz/detail.php?files_id=1265

sábado, 26 de diciembre de 2009

Tennis score sign

Casi todos conocen la versión del Tennis de Activision para la 2600 (un cartridge de 4kb), pero hace poco supe que hay una versión (hack?) Tennis de Homevision y la gracia es que tiene una pantalla de los puntajes. El problema que modificaron tambien los players y quedron muy anchos perdiendose donde queda el borde de la raqueta y asi poder hacer los tiros ganadores "winners".