Mostrando las entradas con la etiqueta genesis. Mostrar todas las entradas
Mostrando las entradas con la etiqueta genesis. Mostrar todas las entradas

miércoles, 4 de febrero de 2026

Night Trap

 Juego controversial y solo de video.

 Night Trap (En Español: Trampa Nocturna) es un videojuego de terror del subgénero de Horror de supervivencia en formato de película interactiva que fue lanzado en Norteamérica el 15 de octubre de 1992 para la consola Sega CD. (wikipedia).

Al parecer la gente de Nintendo de la epoca declaro que nunca estaria en la biblioteca de juegos de ellos, pero ahora ue liberado para la Switch 2.

 



 

jueves, 6 de abril de 2023

Playing with Power the Nintendo Story


I don't know how this happened.

I don't know why this happened, but this is a constant across every group of siblings that played Nintendo games.

The older child was always Mario, and the younger child is always Luigi, which is weird, 'cause Luigi is a little cooler than Mario.

He's a little weird -- he has to work a little harder than Mario does to get what he deserves for doing exactly the same amount of work, but I was the older brother in my house, so I was always Mario...


sábado, 16 de enero de 2016

Game Genie GBC

Usando la dingoo llegué a un nivel en Zelda Oracle of Seasons que no podia pasar. Justamente es la pelea final contra el tipico Boss.

El punto es que Dingoo usa un port de GnuBoy, pero este emulador no tiene para ingresar cheat codes (Gameshark, Game Genie). Gameshark es mas popular, pero tambien existe Game Genie, y googleando encontré a Game Genie Guy!


Finalmente pude derrotar al Boss y obtuve el password de Secret to Labrynna:


UPDATE: me funcionó sin ningun problema para Sega Genesis, Sonic 1 !

domingo, 23 de mayo de 2010

sábado, 8 de mayo de 2010

Second Fire button on the 2600...

Un viejo analisis de joysticks:
 
Additional Fire Buttons on the 2600:

                                   | Works | Reversed | Comment
                                   |       | Logic      |
===================|==================|===================================
Atari 7800 Pad   | no   |  x       | Both Buttons work the sameColeco controller  | no |  x       | Second Button has no functionality
SMS Control Pad | no    |  x       | Second Button has no functionality
SMS Control Stick  | no |  x       | Second Button has no functionality
SMS SG Commander   | yes   |  no          | NES-Style SMS controller²
Genesis 3-Button   | yes   |  no          | B = fire, C = smart bomb.
Genesis 6-Button   | yes   |  no          | B = fire, C = smart bomb.
Amiga CD32 Joypad  | yes   |  no          | red = fire, blue = smart bombOmega Booster Grip | (yes?)|  (yes?³) | To be tested????????????       | ?? |  ??     | To be tested°
² The Auto Fire Adjusting Slider for Button 1 seems to be broken on my
  SG Commader, but I think the test results are still valid.
³ Conclusion drawn both from reading the Thrust 1.2 source and from
  playing the Thrust 1.8 cartridge with the SG Commander, which is
  constantly thrusting when the button is _not_ pressed.
° I assume there's a lot more controllers to test, like several other
  Coleco controllers and various third party stuff.

Note: The version of Z26 I'm using (DOS 1.58) seems to have some weird
          implementation of the booster grip behavior: When one of the grip
          keys is pressed, the highest Bit of INPT0-3 gets set, but it
          doesn't get cleared when the key is released.
 
http://www.atariage.com/forums/index.php?automodule=blog&blogid=54&showentry=2781