Mastering Ethereum: 2nd Edition
Hace 1 semana.
(talento en video juegos)
Juego controversial y solo de video.
Night Trap (En Español: Trampa Nocturna) es un videojuego de terror del subgénero de Horror de supervivencia en formato de película interactiva que fue lanzado en Norteamérica el 15 de octubre de 1992 para la consola Sega CD. (wikipedia).
Al parecer la gente de Nintendo de la epoca declaro que nunca estaria en la biblioteca de juegos de ellos, pero ahora ue liberado para la Switch 2.
I don't know how this happened.
I don't know why this happened, but this is a constant across every group of siblings that played Nintendo games.
The older child was always Mario, and the younger child is always Luigi, which is weird, 'cause Luigi is a little cooler than Mario.
He's a little weird -- he has to work a little harder than Mario does to get what he deserves for doing exactly the same amount of work, but I was the older brother in my house, so I was always Mario...
Un viejo analisis de joysticks:
Additional Fire Buttons on the 2600: | Works | Reversed | Comment | | Logic | ===================|==================|=================================== Atari 7800 Pad | no | x | Both Buttons work the sameColeco controller | no | x | Second Button has no functionality SMS Control Pad | no | x | Second Button has no functionality SMS Control Stick | no | x | Second Button has no functionality SMS SG Commander | yes | no | NES-Style SMS controller² Genesis 3-Button | yes | no | B = fire, C = smart bomb. Genesis 6-Button | yes | no | B = fire, C = smart bomb. Amiga CD32 Joypad | yes | no | red = fire, blue = smart bombOmega Booster Grip | (yes?)| (yes?³) | To be tested???????????? | ?? | ?? | To be tested° ² The Auto Fire Adjusting Slider for Button 1 seems to be broken on my SG Commader, but I think the test results are still valid. ³ Conclusion drawn both from reading the Thrust 1.2 source and from playing the Thrust 1.8 cartridge with the SG Commander, which is constantly thrusting when the button is _not_ pressed. ° I assume there's a lot more controllers to test, like several other Coleco controllers and various third party stuff. Note: The version of Z26 I'm using (DOS 1.58) seems to have some weird implementation of the booster grip behavior: When one of the grip keys is pressed, the highest Bit of INPT0-3 gets set, but it doesn't get cleared when the key is released.
http://www.atariage.com/forums/index.php?automodule=blog&blogid=54&showentry=2781
