miércoles, 18 de enero de 2023

Comparacion MULE a8/c64

Del conocido World of M.u.l.e. publico una comparacion entre version original de Atary y c64:

On the Atari 800…

  • …the Wampus seems to be more volatile (jumping between mountains more often), which makes it harder to catch. But you can catch it even on the topmost row of mountains, which is not possible on Commodore 64
  • …the placement area of equipping a plot with a MULE seems to be a little smaller than on the C64, resulting in more M.U.L.E.s running away when (trying) to equip them on plots
  • …during the auctions you only have to make one step up or down to reach the initial buy or sell line, whereas you have to make two steps on the C64
  • …the time limit feels tougher. On the Atari it is very rare that I can equip three plots on the planet during one turn, whereas it is very common on the C64.
  • …the “Planetquake” event is much tougher, because mountains are shifting, causing two M.U.L.E.s to be destroyed. That is especially gruesome early on in the game.
  • …it is possible to drive the colony score to astronomical heights during the month 12 auction, when two human players collude. That is not possible on the C64. 

https://www.carpeludum.com/m-u-l-e-for-atari-400-800/

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